The same goes for Skyrim VR (2018), which for all its charms, is still obviously in need of tweaks to make it more like the VR-native game it should have been when it was first released on PC VR headsets in 2018. Love them or hate them for it, Bethesda’s games offer up a great opportunity for modders to get under the hood of impressively large-scale virtual worlds and summarily fix whatever messes the studio left behind.